It is a new beginning for Kratos. Living as a man, outside the shadow of the gods, he seeks solitude in the unfamiliar lands of Norse mythology. With new purpose and his son Atreus at his side, Kratos must fight for survival as powerful forces threaten to disrupt the new life he has created...
This user is a My Best Buy® Elite Member, who has spent $1,500 on eligible purchases and is now getting 1.10 points per dollar. They may have received My Best Buy® bonus points for submitting reviews.
This reviewer is a member of the Best Buy Tech Insider Network Program. This invitation-only program provides BestBuy.com reviewers with manufacturer-supplied products for the purpose of writing honest, unbiased and usage-based reviews. Outside of receiving products to test and review, Best Buy Tech Insider Network Reviewers are not compensated in any other way.
About as good production value as any game made this generation. Great characters and story telling coupled with consistently satisfying gameplay (it's a heck-of-a-lot of fun!).
The only con I can think of is that killing an enemy in the first hour feels pretty much the same as killing enemies 20+ hours into the game. Still a lot of fun, but combat does lack variety, although you will learn new attacks and skills. Both the mob combat and boss battles can get a bit repetitive.
A powerful beast awakens in The Last Guardian. You play a young boy who meets this colossal creature called Trico, and forms a deep bond with him as he explores the ruinous world around him and defeat those who would stop him. Survive, thrive and be touched in the enchanting world of The Last Guardian.
This user is a My Best Buy® Elite Member, who has spent $1,500 on eligible purchases and is now getting 1.10 points per dollar. They may have received My Best Buy® bonus points for submitting reviews.
A great looking, but somewhat casual, environmental puzzle game. Some innovative game mechanics with essentially trying to tame and control a great beast to assist you and vice versa throughout the game. There is not a lot of direction in the game nor any sense of urgency to progress. Still a fun game, but a bit too slow for my taste.
Hack and slash your way through Nioh for the PlayStation 4. Immerse yourself in a world of ninja-style fighting and demon-slaying action in this dark fantasy role playing game. Nioh has an exciting campaign mode and a facelift for the PS4 that includes enhanced difficulty and new monsters and weapons for engaging game play for beginners and enthusiasts alike.
There are a ton of professional reviews, and videos, etc., and definitely a contender for Game of the Year, however, very few talk about all the “little” things. Here are some of the things that make the game cool for me.
Yes, stamina is critical (called Ki, and plenty of articles elsewhere on that). Yes, fighting is mechanically almost identical to a Souls game. The game is more claustrophobic with more close quarters combat than recent games. Reminds me more Demon’s Souls in that regard, which I prefer to some areas in the Souls games of Bloodborne. The game also is more aggressive than a Souls games.
Notice I said more aggressive and not harder. I think it is about the same in difficulty so far as a Souls game, but I do feel this game is much less forgiving if you try to rush or make an error. Some areas you can do whatever you want with 2-3 enemies around and others, the whole room will come at you (literally. . .I had a wall come after me). This game has traps. . .not just tricky enemy placements, but real traps. When you come to a bend or an opening or a room strangely empty with several Revenants (similar to blood stains in Souls game. . .but read a pro review for that description), you really need to think how to approach before going in. Bats coming out of cave to knock you off a cliff. . .brutal.
Another aspect that I love is the verticality and interconnectedness within a mission (another thing not as good in recent Souls games as Demons Souls or DS1). Missions are synonymous with an area in Dark Souls that ends with a Boss. This game just doesn’t jack with how you got there in the first place as they are unlocked and chosen from a map, including optional side missions, and ones on the same map with different enemy placement and goals or cranked up difficulty like New Game plus feel on Dark Souls (times 2). However, in the first village you will spend a couple of hours wandering around a burning village trying to get past lines of fire to progress (hint, you need water). It has you going around buildings, roof tops, falling through roof tops, etc. So far the game makes great use of unlocked short cuts which I really miss in later Souls games.
Graphics are good, but not great on standard PS4 (it does have optimization for Pro). However, developers understand gamers and give option to set at 60FPS lock in “action mode” where some areas look a bit bland, but game plays 60FPS all the time. I appreciate that. It also has camera challenges like many 3rd person games like the Souls games. You can get jacked up with an enemy if you target lock-on and are on a ledge or something.
I have fought one, "true" boss Onryoki so far. It took about 10-12 times before I figured it out. It was challenging, but played out like a typical Souls boss where you find a gap in the attack pattern to exploit. This particular boss changes attack approach part way through which is typical. However, I found his second attack style much easier to exploit than the first.
There is a Diablo loot system (random) and some may not like. I neither like nor dislike and it has not taken away anything from the game that I can tell. There is still blacksmithing when off mission, and option to purchase things out of mission. I am not certain if any NPCs that you really interact with though. More for cut scenes it seems, but I could be wrong.
If I didn’t have to work and sleep and say hi to family, I would be playing 24 hours straight. Back to the game!
No one could possibly imagine that the chaos of today was just the beginning, the start to the dark danger of tomorrow. Who could predict that the terrible pillaging done by the Nilfgaardian Empire, the ravaging of the Northern Kingdoms and the uncertainty of these restless, miserable times are mere child's play compared to the otherworldly threat that looms closer than ever? Don the sword of Geralt of Rivia once again — but this time, the rise and fall of monarchs and battles with legendary monsters are nearly fond memories compared to the danger you now face. This time, that which matters most and those dearest to your heart are in peril. It's time to embark on your most personal quest yet to save your loved ones and protect the world from an ancient threat.Prima Games' official strategy guide to The Witcher: Wild Hunt provides the information you need to be successful on your quest to save the world. With 496 information-rich pages, this guide delivers an exhaustive resource you'll need to navigate the destiny of Geralt of Rivia. Pore over the 100% complete walkthrough to prepare for any and everything you'll encounter on your adventure. Uncover the locations of all areas within The Witcher's world with the full atlas. Hone your talents with lengthy tutorials for combat, skills and abilities, crafting, the game of Gwent and more. Equip yourself for battle against all types of foes and monsters with the help of the complete bestiary. Enjoy a second-screen experience with access to the free mobile-friendly eGuide that offers updated content.
This is not a game that you get "stuck" on. I am not done with the game, but if I got stuck, I would just lookup online. However, this guide is organized very well, with a list of all quest names up front, color coded to note if main quest, side quest, treasure hunts, etc. That's the first benefit. Second benefit is as a reference and just lots of cool info on the world, NPCs, lore, and a more comprehensive breakdown of all the little things like skills, alchemy, bestiary, etc. But, for the me the best part of guide is to use as a reference AFTER I have completed a quest. This has resulted in me loading an old save game in one instance. There are several instances where you are given choices on how you approach a situation. It is not an issue of completing a quest, but the outcome can vary based on the choices you make that impact later parts of the story. In one case I did not like how something played out and I wondered if I had done something wrong. I looked up and reverted to an old save game. There is no wrong or right. A non-spoiler comparison might be how different players take a particular FPS in a guns blazing vs. stealth approach. However, the outcome can carry over to later part of the game. Very good guide, and only criticism might be that some of the illustrations are a little small and difficult to see.
Face the consequences of your choices in The Witcher 3: Wild Hunt for the PlayStation 4. Its complex open world lets you roam cities, mysterious islands and forgotten caverns as you seek a child whose destiny could save or destroy the world. Employ magic and superhuman skills to forge your own path in The Witcher 3: Wild Hunt.
This reviewer is a member of the Best Buy Tech Insider Network Program. This invitation-only program provides BestBuy.com reviewers with manufacturer-supplied products for the purpose of writing honest, unbiased and usage-based reviews. Outside of receiving products to test and review, Best Buy Tech Insider Network Reviewers are not compensated in any other way.
Red Dead Redemption = Great story, narrative, and voice acting Skyrim = Deep Western RPG elements and wide world to explore Bioware RPG = Choices impact story Batassassin Creed = Similar, but original 3rd person Combat Mechanics
I would actually rank game similarity in the order above as well. It is most like Red Dead because it is driven by your choices and events of a story being told, not moving from quest giver to quest giver. I cannot emphasize the feel of Red Dead Redemption in a fantasy RPG enough.
In terms of Skyrim, it is a generational leap in terms of world size and design. You can spend a lot of time exploring, but all areas feel unique with locations to visit and explore and to learn about. Also like Skyrim, the quest lines are open and you can come and go from them as you want.
Like the Bioware RPGs, your choices matter to the game and story.
Combat is probably the weakest element of the game. It is very good, but not as fluid as many other games. It is very deep with a lot of variety, but still not smooth. It's not as arcade as Batman and not as nuanced as a Dark Souls game. Falls kind of in the middle and I still struggle with it. The combat is still very good though.
All the other stuff like maps, crafting, alchemy, inventory management all came across pretty intuitive to me and I never felt lost of confused not knowing what to do.
Love this game. I consider it best game of this generation (PS4) to date. Unless Fallout 4 or Star Wars Battlefront offer something that raises the bar further, I think Witcher 3 Wild Hunt is the game to beat for 2015 Game of the Year.