I really like this controller. The buttons and thumbsticks are nice and clicky, and it feels really nice to play with. My only issue is that the grips when folded out are a bit too skinny for my hands, so I usually play without them.
Been using it on my phone for emulation and in Steam. Works great for basically anything. My only critique is how the gyro is handled. It works in Steam Input! But only if you enable the built-in left/right stick mapping. So I can't use Steam Input to bind the gyro to anything because it would be double-bound. I understand XInput doesn't have gyro support, but DualShock and Switch controllers do. I wish, when the controller was not in XInput mode, the gyro was active without enabling the list/right stick mapping. This would make it basically perfect.
This was a great controller until I used it for the first time the screws supporting the extended grip that pulled out fell out and I lost the screw and the grip just slipped right off not very happy lol.
I really appreciate how easy and seamless this device is to use, especially with the boom of emulation on iOS. It has been great being able to enjoy some of my favorite fighting (Marvel vs Capcom 2 and Capcom vs SNK 2) and shooting games while on the go. I also love not having to carry a bulky controller anymore, and the ergonomic design makes it very comfortable to use. Overall, I highly recommend this device and appreciate the thoughtful design. Keep up the great work!
I just wanted to drop by and add a review on it to show my appreciation on how great the design was and how great this product is, I normally don’t write many reviews due to me just being lazy but I wants to recommend this controller to any phone gamers. I buy almost all the back snaps and wallets released by ohsnap. But back to what I was saying, I highly recommend ^^^
Got this for Christmas. On my 2nd time using it I was going to play Hyper Light Drifter. As soon as I started playing my character would non stop shoot. I thought maybe there was a glitch so I tried another game, BallxPit, every time I tried to choose a power up it would nonstop cycle through them. Came to realize the right trigger is “stuck”. The trigger itself is in the correct position, it’s not physically or noticeably stuck but all the games perceive it as being pressed. Extremely disappointing. I’m 35, not some little kid throwing it around. When I wasn’t using it I had it just sitting on a table. There is absolutely no reason this should be happening after only using it 2 times (actually it should NEVER happen). Would be nice to get a replacement but I doubt that will happen.